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WoT NA – On Track For Sept. 18-Oct. 7: FV217 Badger

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On Track Missions: FV217 Badger

MISSIONS BEGIN: Wednesday, September 18, 04:20 PT | 06:20 CT | 07:20 ET
MISSIONS END: Monday, October 7, 04:20 PT | 06:20 CT | 07:20 ET

Important — to access the On Track missions, please use the following redemption code:

BADGERONTRACK

REDEEM CODE

Note: The redemption code is not required to get the 50% and 30% Credit discounts on listed vehicles.

Mission: On Track to Tier X

Rewards:

  • Manual Fire Extinguisher
  • Automatic Fire Extinguisher
  • Small First Aid Kit
  • Large First Aid Kit
  • Small Repair Kit
  • Large Repair Kit

Conditions:

  • Earn at least 10,000 Base XP over any number of battles before 04:00 PT | 06:00 CT | 07:00 ET each day

Restrictions:

  • Random Battles, Grand Battles, Skirmishes, and Advances
  • Limit 10 times per account
  • Must be in one of the following vehicles:
    • II Universal Carrier 2-pdr
    • III Valentine AT
    • IV Alecto
    • V AT 2
    • VI AT 8
    • VII AT 7
    • VIII AT 15
    • IX Tortoise
    • X FV217 Badger 

 

Mission: Equip Your Tank Part I

Rewards:

  • Improved Ventilation Class 3

Conditions:

  • Complete “On Track to Tier X” four times

Restrictions:

  • Once per account
  • Random Battles

 

Mission: Equip Your Tank Part II

Rewards:

  • Large-caliber Tank Gun Rammer

Conditions:

  • Complete “On Track to Tier X” eight times

Restrictions:

  • Once per account
  • Random Battles

 

Mission: This Track Leads to the Armory

Rewards:

  • III M22 Locust   (50% crew)
    • Note: 360,000 Credit compensation if you already own the vehicle
  • 2× Personal Reserves: +25%Credits (1 hour)
  • Garage Slot

Conditions:

  • Complete “On Track to Tier X” 10 times

Restrictions:

  • Once per account
  • Random Battles

 

Mission: Rushing Down the Line

Rewards:

  • +30%XP

Conditions:

  • Damage two (2) or more enemy vehicles in a single battle

Restrictions:

  • All Battle types
  • Repeatable
  • Must be in one of the following vehicles:
    • II Universal Carrier 2-pdr
    • III Valentine AT
    • IV Alecto
    • V AT 2
    • VI AT 8
    • VII AT 7
  • Random Battles, Skirmishes, and Advances

 

Mission: Getting Your Crew On Track

Rewards:

  • ×2Crew XP

Conditions:

  • Damage two (2) or more enemy vehicles in a single battle

Restrictions:

  • All Battle types
  • Repeatable
  • Must be in one of the following vehicles:
    • VIII AT 15
    • IX Tortoise
    • X FV217 Badger
  • Random Battles, Grand Battles, Skirmishes, and Advances

 

50% Discount on Regular Vehicles

Get a 50%Credit discount on the following Regular Vehicles:

  • II Universal Carrier 2-pdr
  • III Valentine AT
  • IV Alecto
  • V AT 2

 

30% Discount on Regular Vehicles

Get a 30%Credit discount on the following Regular Vehicles:

  • VI AT 8
  • VII AT 7
  • VIII AT 15
  • IX Tortoise
  • X FV217 Badger

World of Tanks – 32bit Computer System Changes

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With the release of the last micropatch, we disabled in the settings the ability to enable improved graphics on weak computers, as well as on computers running 32-bit operating systems.

We understand that everyone likes to play a beautiful game with high quality graphics. But, unfortunately, we had to take this step to provide better game stability and improve performance.


Thank you for your patience and understanding.

WoWS – Birthday #3! The Last Container!

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Today’s code is HAPPYPURRRRTHDAY also giving an Unsinkable Sam container.

RanZar: Amperage

World of Tanks – Update 1.6.1: Common Test 3 is Here!

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The third Common Test for Update 1.6.1 is available now, which means you can storm into battle right away to check out all the new update features and improvements! There’s plenty to look out for: Multinational Vehicles, New Styles, Ranked Battles tweaks, and more!

Fixed Issues

  • Fixed some technical issues.

WoT NA – First Sale of the Object 244

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https://i2.wp.com/na-wotp.wgcdn.co/dcont/fb/image/object_244_1920x900_s.jpg

Tankers,

We’re offering the Soviet Object 244 Tier VI heavy tank in the Premium Shop for a limited time. Among all vehicles in its Tier and class, it has high ratings for dispersion at 100 m, top speed, and traverse speed. Packing an 85 mm cannon, it delivers precise shots, while dutifully deflecting and absorbing damage. Just keep an eye on those shots and make them count, as the vehicle has very limited ammo capacity.

Don’t miss this opportunity to add a collectible to your Garage!


Collector’s Edition Offer:
Object 244

OFFER BEGINS: Thursday, September 19, 04:20 PT | 06:20 CT | 07:20 ET
OFFER ENDS: Monday, September 23, 04:20 PT | 06:20 CT | 07:20 ET

BUNDLE: CONTENTS: OFFER:

Object 244

  • VI Object 244
  • GetXP for the first 40 wins in the Object 244
  • 100%Crew
  • Coated Optics
  • Enhanced Gun-laying Drive
  • Improved Ventilation Class 3
  • 7,000 Gold
  • 5,000,000 Credits
  • Garage Slot

$117.20
YOU PAY
$99.99
(14% Off)

BUY NOW

WoT EU – Follow the Great Race Opening with Eekeeboo

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https://i2.wp.com/eu-wotp.wgcdn.co/dcont/fb/image/wotcpc_wotstreamsilustration_big_portal_banner_kk8raiL.jpg

Ready for a warm-up lap, commanders?

You better be, because World of Tanks will soon welcome a new game mode to end our Festival with a massive bang. And who better to introduce The Great Race than one of our finest tank drivers, Eekeeboo?

On 23 September our European treasure will sit behind the wheel from 15:00 to 19:00 CEST (UTC+2) to walk – or rather drive, in this case – you through this new game mode. And as if having a private driving instructor wasn’t enough, Eek’ will also introduce you to the American version of TwitchCon, its prelude missions and our activities there.

So don’t miss out this opportunity to learn a great deal about World of Tanks’ immediate future and tune it on Twitch on 23 September, starting 15:00 CEST (UTC+2).

World of Tanks on Twitch

WoT EU – Win Premium Tanks in All Our Tournaments this Weekend

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Commanders!

Your weekend has just been upgraded, which means our upcoming tournaments will feature not only Gold but also great Premium vehicles for every winner. Here, take a look at our prizes for 21 and 22 September:

HOURS

SATURDAY 21 SEPTEMBER

SUNDAY 22 SEPTEMBER

15:00 Tier VIII – 2v2

VIII Lorraine 40 t

Tier VI – 2v2

VII Panther/M10

17:00 Tier VI – 1v1

VI Type 64

Tier VIII – 1v1

VIII leKpz M 41 90 mm

19:00 Tier X – 2v2

VIII ELC EVEN 90

Tier X – 1v1

VIII Lansen C

21:00 Tier VI – 5v5

VI Tiger 131
(with its 100% trained “brother in arms” crew)

Tier X – 3v3

VIII Progetto M35 mod. 46

Additionally, starting from 4 October, we’ll have a new weekly schedule for our tournaments. Check it down below and get ready to fight to be the best tanker out there!

HOURS

MONDAY

TUESDAY

WEDNESDAY

THURSDAY

FRIDAY

SATURDAY

SUNDAY

15:00 Tier VI
1v1
Tier VIII
1v1
17:00 Tier IV
1v1
Tier VIII
2v2
Tier IV
1v1
Tier IV
2v2
Tier IV
1v1
Tier VIII
2v2
Tier VIII
3v3
19:00 Tier VI
1v1
Tier VIII
1v1
Tier X
1v1
Tier VI
1v1
Tier VIII
1v1
Tier VI
3v3
Tier VI
2v2
20:00 Tier VIII
1v1
Tier VI
2v2
Tier X
2v2
Tier VIII
2v2
Tier VI
2v2
Tier X
2v2
Tier X
1v1
21:00 Tier X
3v3
Tier VI
3v3
Tier X
3v3
Tier X
5v5
Tier VI
3v3

WoT NA – Road to TwitchCon: Special Missions

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TwitchCon 2019 is approaching! To get ready for the event, we’ve got some tasks for you. Simply complete the following missions in a vehicle Tier IV or higher to earn emblems, inscriptions, styles, and more!

For more information about TwitchCon 2019 in San Diego Sept. 27-29, please read our dedicated article.


Road to TwitchCon: Special Missions

MISSIONS START: Thursday, September 19, 04:20 PT | 06:20 CT | 07:20 ET
MISSIONS END: Friday, September 27, 04:20 PT | 06:20 CT | 07:20 ET

NO REDEMPTION CODE IS REQUIRED TO ACTIVATE THESE MISSIONS.

Mission: Road to TwitchCon #1

Rewards:

  • 5,000Combat XP
  • Inscriptions: “Damn Yankee”
  • 2× Personal Reserves: +200%Crew XP (2 hours)
  • “Leaflets” Token

Conditions:

  • Cause 10,000 damage over any number of battles

Restrictions:

  • Must be in a vehicle Tier IV-X
  • Once per account
  • Random and Grand Battles

 

Mission: Road to TwitchCon #2

Rewards:

  • 5,000Combat XP
  • Emblems: “Dodge Protec”
  • 2× Personal Reserves: +50%XP (2 hours)
  • “Leaflets” Token

Conditions:

  • Be one of the top 10 XP earners on your team in 15 battles

Restrictions:

  • Must be in a vehicle Tier IV-X
  • Once per account
  • Random and Grand Battles

 

Mission: Road to TwitchCon #3

Rewards:

  • 5,000Combat XP
  • Emblems: “Emblem 16”
  • Garage Slot
  • 2× Personal Reserves: +300%Free XP (2 hours)
  • “Leaflets” Token

Conditions:

  • Damage 25 different enemy vehicles in any number of battles

Restrictions:

  • Must be in a vehicle Tier IV-X
  • Once per account
  • Random and Grand Battles

 

Mission: Road to TwitchCon #4

Rewards:

  • 1× Primary Style:“Made in the U.S.A.

Conditions:

  • Earn 3דLeaflets” Tokens

Restrictions:

  • Once per account

WoT Twitch Package “India” Contents

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Click to view slideshow.

Remaining rewards for the October (9) Twitch package. Title: “India” (India).The style of the package is not clear, most likely without.
Rental tanks are unknown for the first time. There is information only about the nations: 🇬🇧 Great Britain and 🇺🇸 USA.

• A new unique style.
Conventional style – An all-season style issued to participants in a special promotion.
* 1 piece, forever. Remember, this is relevant only for the package “India”, the style does not go to all subsequent packages!

• Commander. Marie LeGrand is a new exclusive commander with 3 skills. Nation: any.
“There is no such machine the control of which this brave Frenchwoman could not master. Definitely you will not envy those who stand in the way of her crew, ready for any risk. ”

• Another new medal.
Medal “Always on the alert.”
* Medal given to participants in a special promotion.

• New logo.
“1542” – unhistorical. Price of 50 gold (not for sale).

MCV Magazine – Wargaming’s new western front (New projects and more)

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Screenshot_9

Wargaming is mounting its biggest and best-planned assault yet on western gamers, with its first title built from the ground up by western developers for western audiences. CEO Victor Kislyi tells Seth Barton about the masterplan and how even a studio-destroying fire has been an opportunity in disguise Wargaming has traditionally launched its games from east to west. And it’s latest title Caliber – a PvE and PvP tactical third-person shooter – is another example of that approach, with the special forces-based title testing its flashbangs in the post-soviet CIS region before coming to the US and western Europe later. But CEO Victor Kislyi now accepts that such a strategy isn’t necessarily the best approach for those latter markets, telling us it’s a matter of cultural sensibilities. The talkative boss of Wargaming explains that he’s had little choice to consider the east-west cultural divide for most of his life.

Born in Belarus, he explains his ongoing bewilderment at the attractions of WWE-styled American wrestling with its “big guys in golden bikinis’ (something we can agree on) and his dislike of the tortured time-travel plot devices of the recent Avengers movie (something we can’t). Going broader, he has a grudging respect for basketball, “not as good as football” though, and cheers us with his appreciation of the BBC’s Yes Minister, calling it “quality entertainment.” In short, he’s very aware that some (even unlikely) cultural exports can succeed across ( the phantom of the iron curtain while others, often inexplcably, do not resonate. The safest bet then is to make the game in the region that it’s intended for. “If we want to make a western game, we have to be in the west. The whole studio – no Russian manager, no Russian studio. It has to be all western from scratch” he tells us, which brings us around to Wargaming’s fledgling UK studio, based in Guildford. Speaking on the studies unannounced title, he admits: l was a little sceptical seeing the first sketches, but then I thought OK. we were probably doing something wrong all these years, let the people who have done It before do it for us.” And Kislyi is impressed by the team that studio head Sean Decker has assembled to work on the title.

The whole team is loaded for western tastes. The reason why I mentioned WWE or The Avengers, is the game will have elements that maybe I don’t fully grasp, but that’s not a problem, that’s actually good; Having said that, Wargaming isn’t about to dive into some untried genre, with Kislyi dropping the biggest hints yet as to the nature of the upcoming game. “Free-to-play, battle, militarily-themed: he summarises, adding that ‘it’s going to have conflict, some violence, shooting:* And while the company isn’t following its usual geographical approach. it’s sticking to a rigorous and scientific process for rolling out its next tide.

“Of course there will be testing of everything. Everything we do will be scientifically tested, that’s how you do things. Tested not in the east but in the US and western Europe, on people who watch those cartoons, who watch these sport programmes, these TV stars, that we just don’t know.’

THE GREAT FIRE OF GUILDFORD

Wargaming’s ambitions in the UK are impressive. Guildford has long been a great place to set up a new studio but only if you have the backing to hire and retain the best talent in a competitive and relatively expensive part of the country. It’s a place to build a talented, veteran team, rather than a plucky upstart. The UK was chosen over the US for its mix of nationalities, Kislyi tells us: “Britain is even better {than the US) in terms of the variety of talent. Greeks, Swedes, Germans, as well as US talent too. We’re close to Heathrow so you’re one flight away from pretty much anywhere in the world – direct flights to everywhere.

The studio was partly formed out of the acquisition of Edge Case Games, but has expanded rapidly since )then and will continue to grow with some 30 positions open at present. it’s also had something of an enforced clean slate of late, following a fire which destroyed the old Edge Case office. Keith Anderson, Wargaming UK’s publishing director, tells the story. “[In early August), Sunday night about one o’clock, we start getting some calls that our studio is on fire. And it turns out that some homeless guy started a fire on the canal, on the river that backs onto our studio, it caught onto the bushes, and they burnt up the back of our building.

‘The firemen came along and literally ripped down the back of our building to stop the fire, which went up into the roof, into the timbers. Our server room is now visible, it’s covered in water, so basically they exposed our server room and covered everything in water. “The studio was completely doused in smoke, the electrics were done. The front door was bashed down, and they cut holes in all our walls to make sure the fire wasn’t still smouldering inside:* A pretty complete destruction of the studio then, though thankfully no one was hurt in the fire. And the wider Wargaming organisation quickly got the team up and running in a temporary new office space, pending a move to a new permanent home. ‘

Our support team did an amazing job: Anderson continues. “Within two weeks we were in a new building, we’ve got 50 people set up. were back up and running, because our Wargaming Sydney team started running builds for us, so were playtesting again based on builds they’re running off their servers. To commemorate the event we printed special T-shirts for the studio team – the great fire of Guildford On the back tt says: ‘Nobody does burn down like we de. And congrats to the team, for making what could be a calamity and turning it around!• The team does have plans to move into a fantastic new space in the coming months. We’ve seen photos and it’s very impressive, but that’s all were allowed to say for now Kisliy tells us: “There were cheaper options, but this time I said: ‘Hey let’s have the best place to work in Guildford: And it will be the best place to work In Guildford: Kislyi is upbeat about the fire as well, seeing It as something of a good omen: “I think this is a sign from the heavens: get out of this old barn and move on with your lives: he smiles. He explains the Wargaming office in Minsk was flooded out when they did the alpha for World of Tanks and that game worked out well in the end.

GROWING THE WARGAMING BRAND

The new office will be just the most visible part of Wargaming’s ambitions, or as Kisliy puts it: “The UK project is going to be big, we’ll not settle for ‘let’s try; it’s going to be super-duper-triple-A: he exclaims. Studio head Decker has an impressive track record, with stints as senior vice president at CCP and six years at DICF. where he ended up as general manager of the studio. Kislyi notes that despite his success, Decker is still hungry, saying “He’s not going to retire in the foreseeable future, he wants a big thing. His job is not to invent the game and come up with creative Ideas. He builds the team, brings in the right people, and it’s going to be a dream team.” We’re not rushing: Kisliy is keen to impress upon us, with the game a long way from being shown publicly.

There’s plenty of time for the new, and growing, team to make its marks on the franchise as Anderson explains for us in more detail: “We’re really trying to do stuff a bit differently, not for the sake of being different. but for the sake of looking for other opportunities to grow the Wargaming brand. It’s a totally new IP, a totally new way of looking at how were going to be doing this. And I think that’s the exciting bit, with the blessing of Victor and the Wargaming leadership, to go and forge a new path for ourselves. And then with leaders like Sean Decker and Paul Barnett (creative director), we’ve really got every opportunity to go out there and ante something pretty spectacular, something pretty fresh. And this is also why we think we’re a really exciting studio to join, because it’s very seldom in a games industry person’s career that they get to start on a new project, from scratch, fully funded, and build it on that end, Wargaming can afford to be somewhat picky about who it chooses for its new team, with Kislyi impressed with Decker’s clear approach to people management. “I wish I had more of this. (Sean) would rather not hire a person, or would fire a person, if they’re not the right fit, so he started from a company culture and common goal: were going for the big thing you’re either on the bus, or off the bus. “It’s easy to say, it’s in every business book, but it’s very difficult to do this in real life. But he has amazing style and he’s doing it, which makes me very very happy. I was impressed at the speed he moved. He announced to everyone: ‘We need you to be at the best of your capacities, we don’t have space for passenger” He was very clear: ‘We need this, this, this from these positions’, he knows his stuff He started hiring, and opening positions, using his network to bring in the best of the best people. He’s not in a rush, we understand that it’s going to take some time. so he’s doing his filtering. hiring and firing according to his standards, which are very high?

ENGINE ROOMS

The studio has already announced it’s working with Unreal, rather than Wargaming’s in-house engine that powers all its biggest hits to date. And although the venture represents a fresh beginning, Wargaming isn’t going to reinvent the wheel, literally-speaking, in order to achieve its goals. “Unreal was not designed to handle vehicles, so that’s why we have been porting in physics and all the things we have in Tanks, that you don’t have in Unreal. So we have Unreal loaded with World of Winks slut[ technologically speaking: Kislyl tells us, revealing another small piece of the unseen title, with “vehicular physics and ‘visibility systems being two things that the company has plugged into Unreal for the team.

Moving away from Guildford. Wargaming is also exploring other genres and technologies. In Kiev (Ukraine), it’s working with the 125-strong Frag Lab on an unannounced title. “It’s going to be FPS: says Kislyi “Many of those guys were doing Warface before that, so they know how to do FPS, they are using Amazon technology [Lumberyard], because they know how to use it historically. We don’t give anybody any details now. but it’s going to be super-duper-triple-A FPS and again they have the mandate to make It right.” And moving back to Unreal, there’s the recently released Pagan Online, an action-RPG that represents the company’s first big step into the premium game market, with the title being sold on Steam. It’s notable for Its wide range of control schemes (point-and-click, controller or WASD), in what is often a somewhat staid space, and the breadth of its content. “It’s an experiment, we don’t intervene much with their production, we just give them publishing guidelines. It’s not free-to-play, it’s not the biggest shot we’ve made, but let’s try this one: Kislyi says on the game.

HIGH CALIBER

A bigger shot. or rather a fusillade of gunfire. comes in the form of Caliber, which (as we noted at the start) is now going through the more typical Wargaming gestation period. It’s currently in closed beta in the CIS region and you an currently sign up for an EU beta that is yet to be dated. “As an approach, it works, it serves a purpose. First we do CIS-Russia. They are more forgoing, we have a stronger community, and so on. Those things that need to be polished, some of them we don’t know until it has a critical mass of real players, balancing. etc. We do it in Russia. There are some things that you can never learn before you launch. The first month or two will tell us how much work is needed to bring to the west; Kislyi tells us.

“This one we hope will be successful in the west because it’s a very universal topic It’s special forces, you can’t be humourous or have impressionist graphics, cel-shading or whatever. This is photorealistic, running on low-tier computers, because the guys in our target audience are not necessarily super-duper. Alienware-equipped guys.” We suggest that third-person shooters am a somewhat more crowded market than tank games, but Kislyi feels Caliber has Its own space ‘The world has been taken by storm by third-person. Fortnite for example. I tried The Division 2 for comparison (with Caliber]. it’s not a bad game, in fact it’s a very good game, it’s third-person, but the pacing is far apart, to have clear differentiation. And Caliber’s ‘free-to-play’. His own family dynamics have in part led Kislyi to love Caliber. He explains that his son had bumped him out of their Fortnite games for his lack of skills: “Fortnite I was honestly playing, playing, playing and then he stopped Inviting me! I’m kinda there but I’m also taking up a space:’ So the pair are now playing Caliber together instead: “I’m playing Medic or Heavy. and he’s playing Sniper or Assault. It’s a good father-son game. `Right now, in Fortnite, my son is not the best player – sorry son! And he plays less and less because he gets killed. It’s a very unforgiving environment. So listen Fortnite kids, Caliber, coming soon!”

Original publication: MCV magazine, September 2019 release, pages 46-49.

WoT Patch 1.6.1 – Object 703 version II

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Click to view slideshow.

It is interesting that with the release of the 3rd iteration of patch 1.6.1 Common Test the developers already added it openly to the game files in addition to the supertest. You understand how much they are in a hurry to add it to the base game. Therefore, most likely there will be few tests and the tank will soon be in release.

We are waiting for the release in one of the micropatches after 1.6.1, if not in patch 1.6.1 itself (October).
The technical characteristics of the supertest version of this machine differs from the characteristics of the public test version greatly. In the public test, the tank is nerfed and its performance characteristics are very similar to those of the Kirovets-1 (Unreleased tier 8 soviet premium)

– New performance characteristics in the game (not the final version!):
• reload time of guns;
• Preparation time for a double shot;
• Recharge lock time;
• Gun change time.

For Object 703 Option II, they amounted to: [CT3 1.6.1]:
• Gun reload time (1/2): 10/8 sec.
• Double shot preparation time: 4 sec.
• Recharge lock time: 7 sec.
• Changing guns: 5 sec.

For Object 703 Option II they amounted to: [Supertest]:
• Gun reload time (1/2): 13/13 sec.
• Double shot preparation time: 3.5 sec.
• Recharge lock time: 7 sec.
• Changing guns: 5 sec.

After firing with a doublet (immediately from 2 guns), it will be necessary to wait for the blocking time of 7 sec + 13 sec of reloading of 1 gun.

* Crew: 5 people on ST and 4 on CT.
** The armor of the tank also differs between CT3 1.6.1 and ST.

WoT EU – FV1066 Senlac for Sale

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https://i2.wp.com/eu-wotp.wgcdn.co/dcont/fb/image/1920x900_7gWYIgo.jpg

Commanders!

Inspired by the army gathered by Harold Godwinson on the Senlac Hill before the famous Battle of Hastings, where the Brits bravely fought William the Conqueror, the FV1066 Senlac is a tenacious opponent, as mentioned in our guide.

This brand-new British Tier VIII light tank features a rear-mounted oscillating turret, supported by a super-fast chassis with great top and reverse speed. At the beginning of the battle, scout ahead and get more aggressive as battlefield unfolds its secrets. You can count on good armour penetration, a decent stabilisation and short aiming time for that.

Moreover, if you’re lucky enough to intercept lightly armoured vehicles, use your devastating HE shells! With 280 points of damage, 90 mm of penetration and a nice velocity of 1,020 meters per second, these rounds are particularly nasty when used correctly.

Try out all these features with one of the packages below, and note that the Ultimate and Supreme bundles come with a crew trained for this vehicle and featuring enough XP for 1 or 2 skills/perks, respectively.

Supreme – 99.99
Ultimate – 49.99

Standard – 25.07

  • VIII FV1066 Senlac
  • 100% Trained Crew
  • Garage Slot
  • +1 FV1066 Senlac rental code

WoWS – Full Ahead! Deals and Missions of Update 0.8.8 #1

Game Mode Review: The Great Race


Object 703 Version II: Gun Marks Pictures

WoWS – More Bonus Codes!

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Big thank you for phX and asdfasdfasdf for the codes!

  • THUMB
  • STOLENFROMOFFICIALCHANNEL

Edit: Poking through the forums I found even more codes just now!

  • STOPASKINGFORCODESPLS
  • MOARRESOURCES
  • DONOTSHARETHISCODEKAPPA 
  • NICEANDSHINY

And last but not least, a WoT code! 5 battle rental for the Skorpion G!

  • IAMSKORPION

World of Tanks – The Great Race: Start Your Engines!

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The Great Race is coming back, kicking off on September 23. You’ll now be able to take control of one of three special tanks and engage in some fast-paced racing action on the coastal industrial map, Newport.

The Great Race

23 September 2019, 06:00 CEST (UTC+2) through 7 October 2019, 06:00 CEST (UTC+2)

 

 

Here’s a handy summary of the rules of the game mode.

  • The battle format is 3 vs 3.
  • Players can form platoons or join random teams. Solo players will play only against other solo players, and platoons will only play against platoon players.
  • The two racing tracks on which your tanks will race are parallel to each other and separated by an impenetrable fence, which in some sections provides areas for shooting at enemies. These sections are highlighted in red.
  • To win, you can either beat the opposing team in rushing to the base and capturing it, or destroy all enemy vehicles during the race.
  • Tanks of both teams can attempt to capture the base at the same time. The more allied tanks at the base, the faster its capture. The base capture can be reset by damaging enemies.
  • After the start of the event, five races will be available. After the fifth race a 40-minute cooldown occurs, so you can catch your breath and re-fuel your vehicles. After the cooldown ends, five new races will be added. This cycle may be repeated indefinitely—there are no restrictions on the number of races per day.
  • Special combat missions (daily and weekly) will be available. Complete them to get Festival Tickets and earn unique components for your Dog Tag.

Racing Vehicles

When the event begins, you will find three racing tanks in your Garage:

Leopard Sport

Fast

Т-50 Sport

Maneuverable

Chaffee Sport

Versatile

Just for this mode, we’ve redesigned the auto-aim capabilities of all racing vehicles. Each vehicle will now be more accurate when shooting on the move—be sure to take advantage of this to deal maximum damage to enemies.

All three tanks have virtually no armor, with the exception of the reinforced rear, which is the strongest part. It’s impossible to knock the tracks off these tanks, and there are no ricochets in this mode.

All racing vehicles also have Overdrive as their default active ability, which gives a speed boost. After its activation, a cooldown occurs, after which Overdrive becomes available again.

The Pit Stop

On the racetrack, right in front of the base, there will be a pit stop, where the first three tanks crossing its border will be able to restore their vehicle’s HP. The number of recoverable points depends on your position in the race:

  • 1st position: + 250 HP
  • 2nd position: + 150 HP
  • 3rd position: + 100 HP

Racing Collections

During the event you will have the opportunity to collect three racing collections. Each collection is a puzzle consisting of 20 Fragments. Once you have completed each collection, you will receive a reward —a unique commander with the Brothers in Arms perk, and enough experience to learn two more skills or perks.

The reward for each collection may be purchased for gold, and each received Fragment provides you a 5% discount on the purchase of a reward for the collection.

Progression Systems

There will be several types of progression during the event, depending on whether or not you joined a team. The teams are led by three racing captains and you can join any of them to get your hands on additional rewards for the same achievements. After joining a team, you cannot change it.

There are five stages of Personal and Team progression.

  1. Personal stages are available by default.
  2. Team stages are available if a player has joined one of the three teams.

During the race, and depending on how efficient you are on the track, you earn Racing Trophies. A player can receive only one Racing Trophy of a specific type per race. Getting any seven Racing Trophies will earn you one Fragment.

Each Racing Trophy you earn brings you a certain number of Racing Points, which are taken into account in your personal racing achievements. Your Racing Points are accumulated in a piggy bank and boost your progress through the mode.

Having reached a certain stage, you will receive rewards. Players who have joined one of the three teams will receive additional rewards in their personal progression system.

Once you get enough Racing Points, you will have access to the daily mission to complete the personal stages. The condition of the daily mission is to score 100 Racing Points, which rewards you with 50 gold. It can be obtained only once a day. With the start of the next gaming day, a new daily mission with the same reward (50 gold) becomes available.

Personal Progression Rewards

Players can receive the following rewards for their effectiveness in the personal progression of the Great Race:

  • A unique racing medal
  • Special projection decals, emblems, and inscriptions
  • An exclusive 2D style called “American Fireball”, inspired by the legendary 2014 Chaffee style
  • Crew Books and Crew Skins
  • Credits and gold

 

Join the Tournament!

A racing tournament consisting of five stages will be held from September 23 through October 6. Registration for the tournament opens September 18 and runs until September 23.

Tournament Rewards

First place

  • 3x unique 2D team styles
  • 10x missions: x5 XP for a victory

Second place

  • 2x unique 2D team styles
  • 7x missions: x5 XP for a victory

Third place

  • 1x unique 2D team style
  • 3x missions: x5 XP for a victory

How Do the x5 XP Missions Work?

Conditions

  • Win a battle
  • Place in the top ten of your team by base XP earned

Restrictions

  • Random Battles only
  • This mission is active after achieving the first victory of the day in the vehicle in which you want to complete this mission.

Referral Program

If you invite another player to the Referral Program during the Great Race, a standard referral connection will be established between you based on the existing rules of Referral Program 2.0. After that, a special mission will be available to Recruits. Upon completion, the Recruit and the Commander will earn the following rewards:

WoT EU – Victory Will Be Yours with Our x5 XP Bonuses

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https://i1.wp.com/eu-wotp.wgcdn.co/dcont/fb/image/wot_pc_new_artwork_-_x5_packages_1920x900_32ziz6f.jpg

Commanders!

If you feel like the gods of war are on your side, why wait another day for some Victory Bonuses? Charge right into battle with our x5 XP packages, and get more XP for each and single one of your wins.

Crank it up to 11 – 44.99

  • 75 missions: x5 XP for each victory
  • 7,000 Gold
  •  World of Tanks Premium Account: 30 days
  • 5 Garage Slots

World of Tanks – Game Freezes during The Great Races

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A micro-update designed to eliminate the problem with freezing in most cases, is scheduled for 19:00 (MSC) time today. You will need to restart the game to download and install the update.

We are continuing to work on a final solution to the problem.

Dear players! Some of you may have faced a situation where, after the completion of the race, the game freezes and it is not possible to enter the Hangar. We know about this problem and are working on its solution.

If the game freezes, then:

  • Press Ctrl + Alt + Del and start the task manager.
  • Find the process “World of Tanks” in the list of processes, right-click on it and select “End task”.
  • Launch the game again.


We apologize for the inconvenience. We are very sorry that the release of such a long-awaited gaming event was overshadowed by technical errors. We are working on speedy troubleshooting.

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